Posts filed under: Blog

Frog Bath – Multiplayer, Movement, and More

Hello and welcome back to another Frog Bath multiplayer development update! These past two weeks have been extremely productive on the multiplayer front. With bug fixes, multiplayer frog updates, split-screen...

Frog Bath – When Two Worlds Collide

Welcome back to another Frog Bath development update! The past two weeks were all about integrating multiplayer into the Frog Bath build....

Frog Bath – Learning Unreal Multiplayer

Welcome back to another Frog Bath development update! These past two weeks have been extremely productive on the multiplayer front....

Qubedit – The Concept

Exploration Growing up, I was obsessed with Legos. Having the freedom to build whatever I wanted was exciting and rewarding. Eventually, I transitioned from Legos to Minecraft due to its...

Frog Bath – A Fresh Start

Hello, and welcome to a new development blog series about Frog Bath. Frog Bath is a super silly game where you and friends play as frogs all attempting to bathe...

String Theory, Onboarding, New Mechanics, and Beta

Check out String Theory’s portfolio page for a complete overview of the game! Welcome back to another String Theory update post. It has been a wild ride, but we made...

String Theory Lives to Yo-yo for Another Day

Now that Midmortems is over and the dust has settled, I can announce String Theory was selected to move forward for further development! Production II My production II course is...